unbindall
\\Names & models
name "^8HR^4|^8Alex^0"
bind "0" "nick"
alias "nick" "nick1"
alias "nick1" "name ^8crv^4^^8Alex^0;alias nick nick2"
alias "nick2" "name ^8HR^1|^8Alex^1-^0;alias nick nick3"
alias "nick3" "name ^8HR^4|^8Alex^0;alias nick nick1"
bind "9" "name ^1Kerch^8.NET%^1Al^8e^1x^0"
\\[ADMIN] binds & aliases
setinfo _pw-home SECRET
bind "p" "admin_execall yes"
bind "[" "admin_execall no"
bind "/" "agstart"
alias "agstart" "agstart1"
alias "agstart1" "admin_rcon agstart;say ^3!^2agstart^3!;alias agstart agstart2"
alias "agstart2" "say_team ^3!^2agstart^3! ^7(^3npedoxpaHuTeJIb^7);alias agstart agstart1"
bind "'" "admin_rcon agpause;say ^3!^1agpause"
bind ";" "admin_rcon timeout 1;say ^3!^5timeout"
bind "o" "admin_execall spectate;say ^1spectate ^8all^1!"
\\m0viES
bind "w" "+forward"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "s" "+back"
bind "CTRL" "+duck"
bind "SHIFT" "+walk"
\\BinDZ
bind "b" "br"
bind "e" "+use"
bind "x" "stopsound"
bind "TAB" "+showscores"
bind "`" "toggleconsole"
bind "ESCAPE" "cancelselect"
bind "f4" "sp"
\\Weap0nZ
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "1" "weapon_crowbar"
bind "2" "slot2"
bind "3" "weapon_9mmAR"
bind "4" "weapon_rpg"
bind "5" "slot5"
bind "q" "weapon_shotgun"
bind "capslock" "weapon_357"
bind "MWHEELDOWN" "weapon_crossbow"
bind "c" "default;weapon_gauss"
bind "z" "default;weapon_egon"
bind "r" "+reload"
bind "ALT" "drop weapon_crossbow"
bind "mouse5" "drop Weapon_shotgun"
bind "v" "weapon_hornetgun"
\\Aliases
bind "SPACE" "+lj"
alias "+lj" "+duck;wait;+jump"
alias "-lj" "-jump;wait;-duck"
bind "f" "+d"
alias "+d" "+duck;wait;-duck;wait;+duck"
alias "-d" "-duck"
bind "mouse3" "+jump2"
alias +jump2 "alias _special jump2;jump2"
alias -jump2 "alias _special"
alias jump2 "+jump;wait;-jump;wait;special"
bind "F11" "say ^8- Sexy Alex has left game!;wait;quit"
\\Aliases2
alias d0 "developer 0"
alias d1 "developer 1"
alias w2 "wait;wait"
alias w4 "w2;w2"
alias w8 "w4;w4"
alias w16 "w8;w8"
alias "+walk" "+speed;cl_forwardspeed 400;cl_sidespeed 400;cl_backspeed 400"
alias "-walk" "-speed;cl_forwardspeed 500;cl_sidespeed 500;cl_backspeed 500"
alias "gaitchange" "gait_walk"
alias "gait_walk" "alias gaitchange gait_run;wait;+walk"
alias "gait_run" "alias gaitchange gait_walk;wait;-walk"
\\Aliases3
alias "ags" "vote agstart;say ^3Vote ^1[^2agstart^1]^0"
alias "agb" "vote agabort;say ^3Vote ^1[^2agabort^1]^0"
alias "agl" "vote agallow;say ^3Vote ^1[^2agallow^1]^0"
alias "pa" "vote agpause;say ^3Vote ^1[^2agpause^1]"
alias "tdm" "vote tdm;say ^3Vote ^1[^2Tdm^1]"
alias "hlccl" "vote hlccl;say ^3Vote ^1[^2HLCCL^1]"
alias "arcade" "vote arcade;say ^3Vote ^1[^2ARCADE^1]"
alias "arena" "vote arena;say ^3Vote ^1[^2ARENA^1]"
alias "boot" "agmap boot_camp;say ^3Vote ^1[^2Bootcamp^1]^0"
alias "data" "agmap datacore;say ^3Vote ^1[^2Datacore^1]^0"
alias "rapid" "agmap rapidcore;say ^3Vote ^1[^2Rapidcore^1]^0"
alias "stalk" "agmap stalkyard;say ^3Vote ^1[^2Stalkyard^1]^0"
alias "stalkx" "agmap stalkx;say ^3Vote ^1[^2StalkX^1]^0"
alias "lv2" "agmap lost_village2;say ^3Vote ^1[^2lv2^1]^0"
alias "cross" "agmap crossfire;say ^3Vote ^1[^2Crossfire^1]^0"
alias "sp" "spectate;say ^3spectate mode ^2ON^8|^1OFF"
rcon_password
alias "hlccl1" "rcon hlccl"
alias "tdm1" "rcon tdm"
alias "cross1" "rcon changelevel crossfire"
alias "boot1" "rcon changelevel boot_camp"
alias "stalk1" "rcon changelevel stalkx"
alias "lv21" "rcon changelevel lost_village2"
alias "rapid1" "rcon changelevel rapidcore"
alias "datacore1" "rcon changelevel datacore"
alias "arcade1" "rcon arcade"
\\AGmode
bind "m" "+commandmenu"
\\HACTPOuKu
default_fov 100
sensetivity 0.8
volume 0.6
r_drawviewmodel 0
net_graph 0
cl_showfps 0
lightgamma 2.0
\\KP
bind "y" "messagemode"
bind "u" "messagemode2"
bind "mwheelup" "say_team ^3%l ^8[^2%h^1/^2%a^8];play_team misc/bell.wav"
bind "g" "say_team ^1TaKe ^3[^2%w^3]^0;drop;play_team misc/talk.wav"
bind "h" "say_team ^1Derjum mesto!"
bind "t" "say_team ^3npukrou LJ"
bind "Kp_home" "say Hi"
bind "kp_uparrow" "no;say ^1no!;play_team scientist/noo.wav"
bind "kp_PGUP" "yes;say ^2yeah!;play_team scientist/yes.wav"
bind "kp_leftarrow" "say bye"
bind "]" "say ^7map^8?;play_team gman/gman_choose2.wav"
bind "kp_5" "admin_rcon changelevel stalkx"
bind "kp_rightarrow" "admin_rcon changelevel lost_village2"
bind "kp_End" "admin_rcon changelevel crossfire"
bind "kp_downarrow" "admin_rcon changelevel stalkyard"
bind "kp_PGDN" "admin_rcon changelevel boot_camp"
bind "f2" "^8ROFL^3!"
bind "f1" "smile"
bind "f1" "say
"
alias "smile" "smile1"
alias "smile1" "say ^8:^2];alias smile smile2"
alias "smile2" "say ^1:^5];alias smile smile3"
alias "smile3" "say ^4:^8];alias smile smile4"
alias "smile4" "say ^3:^2];alias smile smile5"
alias "smile5" "say ^5:^7];alias smile smile6"
alias "smile6" "say ^6:^3];alias smile smile7"
alias "smile7" "say ^8:^1];alias smile smile8"
alias "smile8" "say ^2:^4];alias smile smile9"
alias "smile9" "say ^3:^1];alias smile smile10"
alias "smile10" "say ^7:^8];alias smile smile11"
alias "smile11" "say ^4:^2];alias smile smile12"
alias "smile12" "say ^3:^5];alias smile smile13"
alias "smile13" "say ^2:^6];alias smile smile14"
alias "smile14" "say ^1:^5];alias smile smile15"
alias "smile15" "say ^6:^8];alias smile smile16"
alias "smile16" "say ^7:^4];alias smile smile17"
alias "smile17" "say ^1:^3];alias smile smile18"
alias "smile18" "say ^2:^6];alias smile smile19"
alias "smile19" "say ^5:^1];alias smile smile20"
alias "smile20" "say ^3:^8];alias smile smile1"
//***DEFAULT
//
con_color ""500 500 500""
voice_scale "0.750000"
voice_forcemicrecord "1.000000"
console "1.0"
fps_modem "0.0"
crosshair "1.000000"
sv_aim "0"
hpk_maxsize "0"
hud_spectatebar "1"
hud_timer "1"
hud_playerid "1"
hud_settings "1"
hud_weapon "1"
hud_color "0 200 400"
cl_playtalk "0"
cl_autowepswitch "1"
cl_disablespecs "0"
cl_liveupdate "0"
cl_scores "4"
cl_scores_pos "30 50"
cl_only_team_talk "0"
cl_show_colors "1"
cl_old_scoreboard "1"
cl_ctf_volume "1"
cl_show_local_maps "0"
cl_location_keywords "0"
cl_show_banner "1"
viewsize "120.000000"
ati_subdiv "2.0"
ati_npatch "1.0"
r_bmodelhighfrac "5.0"
gl_dither "1"
gl_polyoffset "0.1"
gl_overbright "0.000000"
gl_flipmatrix "0"
gl_monolights "0"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_bloat "2.0"
s_verbwet "0.25"
s_eax "0.000000"
_snd_mixahead "0.1"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
cl_fps "1"
m_pitch "0.022000"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
joystick "0.000000"
hud_classautokill "1"
hud_capturemouse "1"
hud_draw "1"
cl_lw "1"
cl_lc "1"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
// MASTA
//
ex_interp "0.05"
cl_allowupload "0"
cl_download_ingame "0"
cl_nosmooth "1"
rate "20000"
cl_updaterate "100"
cl_cmdrate "100"
cl_resend "100"
cl_cmdbackup "100"
cl_timeout "99"
cl_dlmax "756"
cl_rate "20000"
net_graphwidth "300"
graphheight "30"
//
zoom_sensitivity_ratio "1"
m_filter "1"
//
hud_takesshots "1"
hud_fastswitch "1"
hud_drawhistory_time "9"
hud_centerid "1"
hud_saytext_time "3"
hud_deathnotice_time "3"
scr_conspeed "9999"
cl_matchreport "0"
//
cl_bob "0"
cl_bobup "0"
net_graphpos "2"
v_centermove "0"
//sound
s_geometry "0"
s_numpolys "0"
s_occlude "0.00"
bgmvolume "0"
hisound "1"
suitvolume "0"
volume "0.2"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "0"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
suitvolume "0.000000"
hisound "1.000000"
bgmvolume "0.000000"
_snd_mixahead "0.1"
//
brightness "10"
fps_max "101"
gamma "10"
gl_affinemodels "1"
gl_spriteblend "1"
mp_decals "80"
r_mirroralpha "0"
r_novis "1"
r_decals "80"
violence_agibs "0"
violence_hgibs "0"
//
tracerspeed "2000"
tracerlength "3"
tracerred "0"
tracergreen "2"
tracerblue "7"
traceroffset "-20"